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[项目新闻] [BOINC、独立平台] [动画渲染] Open Rendering Environment (Renderfarm.fi)

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发表于 2010-4-10 11:03:35 | 显示全部楼层 |阅读模式
2010 年 4 月 10 日

本周末(2010年4月9-11日)项目尝试在 Renderfarm.fi 运行一个高强度的应用。期间如果遇到这个测试,请尽快发表一下意见。

此次渲染测试是 ORE 项目中有关商业试点的一部分。

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发表于 2010-4-10 19:13:05 | 显示全部楼层
这个是不是一直没任务啊
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发表于 2010-4-10 23:30:56 | 显示全部楼层
这个有意思,打算试一下
2010 年 4 月 10 日

本周末(2010年4月9-11日)项目尝试在 Renderfarm.fi 运行一个高强度的应用。期间如果 ...
BiscuiT 发表于 2010-4-10 11:03
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 楼主| 发表于 2010-6-7 19:16:39 | 显示全部楼层
2010 年 6 月 7 日

6月5日任务开展
目前正在努力实施一些新的后端功能。虽然正在进行,但这项工作可能会影响网站的使用。在所有问题解决之前可能会阻止接收任务。

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发表于 2010-6-12 18:31:51 | 显示全部楼层
本帖最后由 射命丸 文 于 2010-6-12 18:33 编辑

2010 年 6 月 12 日

开发消息:上传器改版,为客户端支持 Blender 2.5

详细:

This week we organized a workshop day for our dev team in Helsinki. The day was focused very much on improving the usability of the uploader script. What did we do? Here's a list:

  • No more need to enter user-id (now you only need to enter your e-mail and password)
  • Username = E-mail address (this clarifies the use of the uploader)
  • You can check your completed, ongoing and pending sessions
  • You can cancel a pending session yourself (in case you noticed an error in the scene after uploading, for example)
  • Checking session variables to ensure a succesful render on Renderfarm.fi and minimize the amount of uploads that cannot be submitted to clients
  • A slightly cleaner look on the uploader
  • In addition we were paying attention to security in the session upload phase. The new uploader will, most likely, be released inside the first official Renderfarm.fi Beta build of Blender 2.5 - or before.

We're also working on getting the Blender 2.5 Windows and Linux clients (both 32bit and 64bit versions) up and running to conincide with the release of the updated uploader. The Mac client, unfortunately, is proving a tougher challenge and could be delayed to July. Rest assured - we are working on it.

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发表于 2010-6-16 15:32:44 | 显示全部楼层
2010 年 6 月 15 日



ORE DVD shipping + Query in Finnish SME's

The final produce of the ORE project (2008-2010, Laurea University of Applied Sciences), the so-called ORE DVD, started shipping today to members of unions and associations functioning in Finnish creative industries. Some 850 members of ATL, SIO Ornamo, TKO Ornamo and Satu ry are expected to receive the DVD, which includes the Renderfarm.fi build of Blender 2.5, open movies Big Buck Bunny and Elephant's Dream and many Finnish productions where Blender has been used as a part of the workflow (here's a great example). The DVD was created in order to promote both Blender and Renderfarm.fi to Finnish SME's functioning in the creative industries.

Query to Finnish SME's in Creative Industries

The DVD is being shipped with a questionnaire on the use and understanding of social media and open licensing among SME's in the Finnish creative industry. The results of the returned question forms will hopefully shed light on the current standing of the open movement in the creative fields in Finland. During the next week or two, we will translate the questionnaire and ask the same questions from you guys. Perhaps the cross-referencing of the results could provide some additional information. All resulting studies and theses' will be made available through Renderfarm.fi for your viewing pleasure.

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发表于 2010-6-24 18:05:01 | 显示全部楼层
本帖最后由 射命丸 文 于 2010-6-24 18:12 编辑

2010 年 6 月 24 日

Blender 2.5 的 Linux/Windows 版本开始测试



Blender 2.5 成功在 32/64 位版本的 Windows/Linux 上运行,目前正在测试一些功能,如果一切顺利,我们可以开始接收工作并正式支持 Blender 2.5。与此同时,Mac OSX 的客户端正在努力中,预计未来两周可以发布。

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发表于 2010-6-24 21:43:16 | 显示全部楼层
还没有开放注册吧~
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发表于 2010-6-24 22:17:54 | 显示全部楼层
本帖最后由 zyll 于 2010-6-24 22:26 编辑

回复 8# zglloo


    要去官网上注册,通过邮件验证之后就行了
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发表于 2010-6-30 18:23:20 | 显示全部楼层
2010 年 6 月 30 日



Blender 2.5 Mac OSX 客户端开始测试。

32/64bit 的 Intel MAC OSX 客户端已接近完成,并将于今天部署和测试。

同时,新版本的 Blender 也可能在本周后期发布,网站也会在未来数周更新更多的功能。

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发表于 2010-7-2 08:07:41 | 显示全部楼层
2010 年 7 月 2 日

Renderfarm.fi @Assembly 2010

我现在很高兴的宣布,我们将再次参加今年在芬兰赫尔辛基的大会。我们将有机会在公开场合对很酷的 Blender 产品进行一些介绍。

http://www.youtube.com/v/nT8DAfuGZjw

我们也会举办有关展示的竞赛。这是自然的竞争可以促进 Blender 用户,但我想我们也应该包含(BOINC)的那些最佳贡献者。你觉得呢?

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发表于 2010-7-8 09:34:42 | 显示全部楼层
本帖最后由 姫海棠 果 于 2010-7-8 09:36 编辑

2010 年 7 月 8 日

新版本的 Renderfarm.fi Blender 发布!

我们超级亢奋的宣布 Renderfarm.fi 的新版本上传器脚本工作已经完成。这意味着我们现在可以为大家提供新的 改进脚本的 Blender 2.5。新版本修复了恶劣的漏洞,改漏洞在最近造成 renders 的失败(如许多在图库中显示无法显示预览)。新功能包括:

  • 验证设置:上传器现在可以帮助你成功提供 .blend 文件。
  • 会话管理:现在你可以列出你的会话,查看它们的进程甚至由于没有被接收而导致会话的取消。
  • 更直观的使用:你不在需要记住自己的 ID,仅需要你在 Renderfarm.fi 上注册的 email 和 密码。
  • 版本更新:你可以轻松的检查是否有新版本的 Blender。


记得反馈你的意见。下载 Blender 点击下面图片:

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发表于 2010-7-12 00:11:15 | 显示全部楼层
2010 年 7 月 11 日

Renderfarm.fi 开始公开压力测试

压力测试是通过邀请函发出,论坛的用户都会受到邀请函,每个人都可以应邀参加。
这样的目的是在早期阶段减少服务器的负载。

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发表于 2010-7-15 16:31:15 | 显示全部楼层
2010 年 7 月 14 日

以下是有关 Renderfarm.fi 的上传工作

Uploading work to Renderfarm.fi
作者:prodigal_son
I decided to write a post about our policies for accepting work. Especially after the outpour of interest hailing from the article on Blendernation (thanks to them, we received about four times the amount of visitors of an average day), it's important that everybody takes note of our policies. The policies are here basically to protect the users from unnecessary overhead of computing resources from unnecessary renders such as animated (or even better, non-animated) default cube #29393. This is to say anything that could actually be rendered faster on a local computer shouldn't be put to the users here.

We completely agree that each user should be able to test how the service works for them, but we would rather that people test the service by uploading meaningful material that follow at least the following set of policies (more on these here):

  • Only users can upload
  • For rendering, we currently support Blender version 2.5A2
  • Sessions with short render time will be rejected. 'Short' is typically less than 50 seconds per frame, depending on the number of frames and the size of the file. Generally, the larger the file size the longer your sessions need time to render
  • If you post animation, please make sure that the animation works on your computer before posting it to Renderfarm.fi. A scene that shows the same frame over and over again is not considered an animation in this regard (unless you have a valid point to make, that is;)
  • Projects rendered on Renderfarm.fi can be used commercially as long as the appropriate licenses are used
    Most importantly, please be mindful of the fact that you are using other people's computers to finish your render - the least you can do is to respect them by giving some of your own computing time to the network
  • Some sessions can be accepted even if all of these criteria are not met (for reasons such as them being very interesting technological tests or potential eye-candy for all participants), but mostly sessions that don't fit the criteria will be refused. We do this only because we believe it is in the best interest of everybody sharing their resources. Remember - because of everybody participating, we have the potential to do some wild stuff visually. Think out of the box (or cube, pun intended).

    Meanwhile, I would like to express happiness in the way people have found us and joined up during the last few weeks. I think we've gotten plenty of nice things to render and to show in the gallery. Thanks all!

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发表于 2010-7-20 23:08:17 | 显示全部楼层
2010 年 7 月 16 日

As Assembly 2010 draws closer I thought It would be appropriate to publish our initial program for our stand. For those wondering what Assembly is about, Wikipedia (in its seemingly infinite wisdom) offers this description of this fine event's history:


The first Assembly was held from July 24th to July 26th 1992, in Kauniainen. It was organized by the Amiga demo groups Complex and Rebels, and the PC demo group Future Crew. The staff grew into a large non-profit group of individuals known as Assembly Organizing. Through the 1990s, Assembly grew so large that even exposition halls no longer sufficed, and only the largest of sports arenas met the partygoers' needs. In 1999 they rented the largest sports arena in the country, Hartwall Areena in Helsinki, with over 5000 visitors and 3500 computers on the ice rink.

The Renderfarm.fi / Laurea University of Applied Sciences stand will be entertaining some very interesting guests this year, as during the extended weekend we will actually host both Janus Bager Kristensen (alias jbk, Main Developer for our back-end, BURP) and Kalle Max Hofmann (of Snowblind and Vampyre Princess 3D fame). Apart from this meaning a lot of good development work with BURP guru Kristensen, we're also excited about having a established movie maker like Kalle as our visitor. Well what is he doing there, you may ask? You'll need to stay tuned for more news - we've been slowly working away on some nice stuff that will be announced at the event. Finally, but not certainly not the least we will also be hosted in the ArtTech 2010 seminar held yearly in conjunction with Assembly 2010.


Enough said, see all related info and the full program on our Assembly 2010 page!

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