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楼主: vmzy

[独立平台] [生命科学类] Folding@Home

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 楼主| 发表于 2008-9-1 00:42:43 | 显示全部楼层
August 31, 2008
PS3 server down, we're working on it
The PS3 server 171.64.122.73 is down and we are working on it.  However, there are other PS3 servers that are available, so this shouldn't be a major issue.
大意:
PS3服务器挂了一台,我们正在想办法。不过其它服务器正常,影响不大。

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 楼主| 发表于 2008-9-16 17:55:01 | 显示全部楼层
September 11, 2008
Recent instability in GPU2 WU's
We've released a series of new WU's (announced in this forum thread http://foldingforum.org/viewtopic.php?f=52&t=5452&start=0 ).  From our statistics, there are fewer EUE's with these WU's than previous ones, but it definitely looks like people who weren't seeing EUE's before are seeing them with this one.  I should stress that we release WU's from beta to advanced to all of FAH based on EUE statistics and these were not just "ok", but better than previous ones.  I think what was different here is the fact that the EUE profiles were different, i.e. people who didn't get EUE"s before were getting them.

These WU's are important as they represent the major next step from the first generation GPU2 WU's.  However, as we've moved to more interesting and complex (and important) protein systems, we're seeing new behavior in the GPU2 core code.  We've been working on core modifications to help address this and they are in QA right now.  


It will take a few days for the new core to get out of QA, but we think this new core should help, although it's not clear it it will solve all the issues people are seeing.  Thus, we are continuing to work to see what's up.  However, as I mentioned above, these WU's appear to be EUE-ing less than previous WU's (based on the fraction of returned WU's that EUE'd), which means we are getting a lot of useful WU's back as well.  Hopefully with these working WU's as well as the knowledge of which WU's EUE'd, we can work to improve the core further.


It's important for us to stress that the GPU2 client is a "high performance client", which means that it's pretty bleeding edge technology.  Indeed, just running any sort of production calculation on a GPU is pretty new ground.  For this reason, we've tried to make it clear that this software is experimental and still very much under development (see the discussion on our high performance client download page http://folding.stanford.edu/English/DownloadWinOther ), but we wanted to remind people of this designation and its implications.  In time, we should be able to further improve the software, but these are still very early days for running complex calculations like FAH on GPUs.  


Finally, we have some some exciting news on the GPU2 front science-wise.  With the results we're getting back so far, we've been able to submit our first scientific results from the GPU2 client for peer review.  We're very excited about the GPU2 client in general and look forward to working with donors to improve the software further.
大意:
最近GPU2任务不太稳定
最近我们发布了一些新任务,但是在部分显卡上很容易出错。

我们已经修改了代码,现在正在测试。不过我们也不清楚到底能起多大作用。

同时很高兴的告诉大家,根据现有的结果我们已经可以开始写技术论文了。

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 楼主| 发表于 2008-9-19 13:55:21 | 显示全部楼层
September 18, 2008
Life with Playstation -- a new update to the FAH/PS3 client

In partnership with Sony, we've rolled out a new update to the Folding@home client for the PS3, now built into their "Life With Playstation" (LWP) application.  They've done a great job of building a beautiful piece of software.  Folding@home is running underneath in the background.  Noam Rimon, the lead developer on the Sony side put it well in an earlier blog post as well as a more recent post on the PS3 blog

We’re going to offer this as a free service that will be easily accessible directly from the XMB. Life with PlayStation will feed live content to your PS3 with updates on news and weather on a visually stunning and interactive global map. Imagine being able to wake up to your PS3 to see if you need to pack an umbrella for the day. Or just relax as you listen to your favorite tunes while reading up on top news from around the world.

We've also updated the science code to do the same functionality of what the GPU2 code can do today.  However, people will notice that the ns/day will go significantly down.  We want to stress that the points per day remains the same.  This means that one gets more points/ns since the calculation is more complex, so don't worry too much if your ns/day is lower.  LWP takes up a little extra compute time from the science, but not much.  Most of the decrease in ns/day is due to the fact that it's doing a much more complex calculation (which is good for the science side of this).

There's also a nice Video demo done by Noam Rimon showing the functionality of LWP:

注:不知道怎么把flash挂上,大家去官方博客自己看吧!flv地址在帖子底部。
http://folding.typepad.com/news/ ... th-playstation.html

We'll give further updates about this as time goes on, but we're excited to have the new science functionality in and to have a client which hopefully can even further broaden the participation of PS3 owners in Folding@home.

PS Some people have noticed that LWP seems slower.  In particular, the ns/day count is down, but that's not what it might seem. We're doing more complex science which runs slower on the PS3, so that's responsible for most of the slow down you're seeing.
For those who are interested, it's slower because we're running a more complex version of the GB implicit solvent, which is much more computationally demanding; the upside is that this would be much more accurate. This is also the main solvent model we're running on GPU2 right now. In fact, earlier PS3 results pointed us to the significance and importance of moving to this new model, so this (and GPU2) reflects what we've learned so far. However, there is a small performance hit due to all the other life with Playstation (LWP) eye candy. However, it's not very big in the end (the Cell and RSX GPU are very powerful), with most of the slow down in terms of ns/day coming from the new science code. The upshot of the LWP platform will hopefully be getting a lot more PS3 donors (but I guess time will tell there).

So far, the response will be strong and I expect that this could in time double the FLOP count from PS3 donors in Folding@home, which itself will be pretty impressive. More importantly, with the advanced science now rolled out on both the PS3 and GPU2 platforms, we're well-poised to tackle some much more complex and interesting calculations.
大意:
FAH/PS3大升级
FAH/PS3现已整合至"Life With Playstation" (LWP)程序中,现在已经可以在后台运行了。

同时我们升级了计算代码,因为代码变复杂了(计算精度大大提高),所以ns/day会骤降,不过积分并不会将,因为points/ns升高了。

我们希望这些新变动会吸引更多的ps3用户参加FAH。预计不久统计中PS3的计算速度FLOP将翻一番

注:FAH/PS3既然支持后台了,估计ps3的ppd很快要升上来了。GPU农场主们加油啊!

友情提示:flash下载地址是:
http://ec.viddler.com/vault/2b7984c04ef6af95dbec4c9826ed605a3a7d76d5.flv?fd9f2a1c14aadf1069f046c567f41e2ba384eefbb038b3bab6b52533ea3f7d7f6bd3

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 楼主| 发表于 2008-9-23 14:51:25 | 显示全部楼层
September 22, 2008
Update on the viewer for GPU clients

We've been looking into the issues some people have been finding with the viewer.  On the ATI/AMD side, the catalyst 8.9 drivers seem to have resolved a number of issues with the viewer.  

On the NVIDIA side, we have also now released on our download page a special version of the viewer designed for NVIDIA GPU's; this viewer has modifications that makes the viewer run much more smoothly and in general and behave better on a broader range of NVIDIA GPU's.  If you're curious to run the viewer, please check it out (on our high performance client download page).
大意:
更新GPU客户端界面绘制代码。现在应该支持ATI/AMD 催化剂8.9 版驱动了。NVIDIA的界面也应该更流畅了。

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 楼主| 发表于 2008-9-24 13:34:08 | 显示全部楼层
September 23, 2008
Update on server issues
There have been two issues which have been causing FAH some series issues. I wanted to give an update.

First, networking on subnet 171.64.122.XX seems to be very slow and easily overloaded. Our diagnostics (and donor input) points to this issue being caused by a firewall on this subnet that can't handle the load. I have asked 3 different branches of our IT dept looking into this, but nobody has any fixes just yet. Getting impatient with this slow response, some time ago I requested for us to get a new network for our machines. This request is being processed. Once it's accepted, it will take a little time for them to get the new net in there (they may be able to do a VLAN, but more likely they will have to run a new physical cable, since the VLAN would still be behind the firewall). This subnet also has some of our collection servers, so this will be a big help there too once this is resolved.
Second, the current server code can get overloaded. When it does, it slows down. However, new code in the server notices this and restarts the server binary. This leads to downtime of about an hour when this happens. While, this does autofix the problem with just a little downtime, I'd like zero downtime (as would most people). I have paid a professional software house to rewrite our FAH server backend from scratch. That is almost done (it's in QA right now, with some somewhat minor issues to address). This new server code should address this issue (and other issues) with the server code, but may introduce new issues that need to be smoothed over. However, the rewrite is MUCH cleaner architected and so that will be important going forward in the future.

I just wanted to give a bump to let people know where we are. These issues aren't quick to resolve, but we are making progress. The new server code in particular will be a big help in the next 5 years of FAH, due to its rearchitecting and much cleaner code.
大意:
最近服务器出了些大问题。

首先,171.64.122.XX网段出了问题,响应很慢,很容易断线。经查是防火墙出了问题。我们已经申请了新的网络连接,已经批了,但是安装好还需要些时间,希望大家耐心等待。

其次,服务器代码也有问题,当负载过高时会宕一小时左右的机。我们已经重构了代码,现在正在内测中,我们会尽快部署的。新代码,基本可以保证服务器5年不出问题。

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发表于 2008-9-25 01:21:14 | 显示全部楼层
怪不得这几天一直都连接不稳定
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 楼主| 发表于 2008-10-19 13:51:38 | 显示全部楼层
October 18, 2008
Update on network issues
As I've discussed before, we have been having issues with a particular subnet (171.64.122.XX) for Folding@home servers.  The symptoms were dropped connections and general challenges returning WUs.  We asked for a new network, just for Folding@home, and after much red tape we have received it and it has been installed on a few trial servers.  So far, it is looking very promising.  VSP07v (171.67.108.11) is an example of a server interface on the new network and it is behaving very well.  We are in the process of updating additional servers.  It's still possible that this isn't a network issue, but given our results with VSP07v, that looks unlikely, so we hope we can now see the light at the end of the tunnel.

We have also started rolling out new GPU servers.  The GPU serverstat page
http://fah-web.stanford.edu/localinfo/contact.GPU.html

now shows more servers in general, as well as a much lighter load.  This was possible now that we have the new network.  If all looks good, we'll plan on rolling more out in time.
大意:
网络故障后续报道

前面说过的新网络,已经批下来,到位了,现在正在测试。

同时我们增加了一些新的GPU服务器。

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发表于 2008-10-20 07:18:05 | 显示全部楼层
原帖由 vmzy 于 2008-10-19 13:51 发表
October 18, 2008
Update on network issues
As I've discussed before, we have been having issues with a particular subnet (171.64.122.XX) for Folding@home servers.  The symptoms were dropped connections ...


still the same:

17:38:50] - Preparing to get new work unit...
[17:38:50] + Attempting to get work packet
[17:38:50] - Connecting to assignment server
[17:38:51] - Successful: assigned to (171.64.65.106).
[17:38:51] + News From Folding@Home: GPU folding beta
[17:38:51] Loaded queue successfully.
[17:38:52] + Could not connect to Work Server
[17:38:52] - Attempt #1  to get work failed, and no other work to do.
Waiting before retry.
[17:38:59] + Attempting to get work packet
[17:38:59] - Connecting to assignment server
[17:39:00] - Successful: assigned to (171.64.65.106).
[17:39:00] + News From Folding@Home: GPU folding beta
[17:39:00] Loaded queue successfully.
[17:39:01] + Could not connect to Work Server
[17:39:01] - Attempt #2  to get work failed, and no other work to do.
Waiting before retry.
[17:39:12] + Attempting to get work packet
[17:39:12] - Connecting to assignment server
[17:39:13] - Successful: assigned to (171.64.65.106).
[17:39:13] + News From Folding@Home: GPU folding beta
[17:39:13] Loaded queue successfully.
[17:39:14] + Could not connect to Work Server
[17:39:14] - Attempt #3  to get work failed, and no other work to do.
Waiting before retry.
[17:39:43] + Attempting to get work packet
[17:39:43] - Connecting to assignment server
[17:39:47] - Successful: assigned to (171.64.65.106).
[17:39:47] + News From Folding@Home: GPU folding beta
[17:39:47] Loaded queue successfully.
[17:39:50] + Could not connect to Work Server
[17:39:50] - Attempt #4  to get work failed, and no other work to do.
Waiting before retry.
[17:40:39] + Attempting to get work packet
[17:40:39] - Connecting to assignment server
[17:40:40] - Successful: assigned to (171.64.65.106).
[17:40:40] + News From Folding@Home: GPU folding beta
[17:40:40] Loaded queue successfully.
[17:40:41] + Could not connect to Work Server
[17:40:41] - Attempt #5  to get work failed, and no other work to do.
Waiting before retry.
[17:42:04] + Attempting to get work packet
[17:42:04] - Connecting to assignment server
[17:42:05] - Successful: assigned to (171.64.65.106).
[17:42:05] + News From Folding@Home: GPU folding beta
[17:42:05] Loaded queue successfully.
[17:42:06] + Could not connect to Work Server
[17:42:06] - Attempt #6  to get work failed, and no other work to do.
Waiting before retry.
[17:44:49] + Attempting to get work packet
[17:44:49] - Connecting to assignment server
[17:44:50] - Successful: assigned to (171.64.65.106).
[17:44:50] + News From Folding@Home: GPU folding beta
[17:44:50] Loaded queue successfully.
[17:44:51] + Could not connect to Work Server
[17:44:51] - Attempt #7  to get work failed, and no other work to do.
Waiting before retry.
[17:50:22] + Attempting to get work packet
[17:50:22] - Connecting to assignment server
[17:50:23] - Successful: assigned to (171.64.65.106).
[17:50:23] + News From Folding@Home: GPU folding beta
[17:50:23] Loaded queue successfully.
[17:50:24] + Could not connect to Work Server
[17:50:24] - Attempt #8  to get work failed, and no other work to do.
Waiting before retry.
[18:01:08] + Attempting to get work packet
[18:01:08] - Connecting to assignment server
[18:01:09] - Successful: assigned to (171.64.65.106).
[18:01:09] + News From Folding@Home: GPU folding beta
[18:01:09] Loaded queue successfully.
[18:01:10] + Could not connect to Work Server
[18:01:10] - Attempt #9  to get work failed, and no other work to do.
Waiting before retry.
[18:22:32] + Attempting to get work packet
[18:22:32] - Connecting to assignment server
[18:22:33] - Successful: assigned to (171.64.65.106).
[18:22:33] + News From Folding@Home: GPU folding beta
[18:22:33] Loaded queue successfully.
[18:22:34] + Could not connect to Work Server
[18:22:34] - Attempt #10  to get work failed, and no other work to do.
Waiting before retry.
[19:05:29] + Attempting to get work packet
[19:05:29] - Connecting to assignment server
[19:05:30] - Successful: assigned to (171.64.65.106).
[19:05:30] + News From Folding@Home: GPU folding beta
[19:05:30] Loaded queue successfully.
[19:05:31] + Could not connect to Work Server
[19:05:31] - Attempt #11  to get work failed, and no other work to do.
Waiting before retry.
[19:53:32] + Attempting to get work packet
[19:53:32] - Connecting to assignment server
[19:53:33] - Successful: assigned to (171.64.65.106).
[19:53:33] + News From Folding@Home: GPU folding beta
[19:53:33] Loaded queue successfully.
[19:53:34] + Could not connect to Work Server
[19:53:34] - Attempt #12  to get work failed, and no other work to do.
Waiting before retry.
[20:41:42] + Attempting to get work packet
[20:41:42] - Connecting to assignment server
[20:41:43] - Successful: assigned to (171.64.65.106).
[20:41:43] + News From Folding@Home: GPU folding beta
[20:41:43] Loaded queue successfully.
[20:41:44] + Could not connect to Work Server
[20:41:44] - Attempt #13  to get work failed, and no other work to do.
Waiting before retry.
[21:29:48] + Attempting to get work packet
[21:29:48] - Connecting to assignment server
[21:29:49] - Successful: assigned to (171.64.65.106).
[21:29:49] + News From Folding@Home: GPU folding beta
[21:29:49] Loaded queue successfully.
[21:29:51] + Closed connections
[21:29:51]
[21:29:51] + Processing work unit
[21:29:51] Core required: FahCore_11.exe
[21:29:51] Core found.
[21:29:51] Working on queue slot 08 [October 19 21:29:51 UTC]
[21:29:51] + Working ...
[21:29:51]
[21:29:51] *------------------------------*
[21:29:51] Folding@Home GPU Core - Beta
[21:29:51] Version 1.15 (Mon Oct 13 11:11:30 PDT 2008)
[21:29:51]
[21:29:51] Compiler  : Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 14.00.50727.762 for 80x86
[21:29:51] Build host: amoeba
[21:29:51] Board Type: Nvidia
[21:29:51] Core      :
[21:29:51] Preparing to commence simulation
[21:29:51] - Looking at optimizations...
[21:29:51] - Created dyn
[21:29:51] - Files status OK
[21:29:51] - Expanded 45342 -> 246249 (decompressed 543.0 percent)
[21:29:51] Called DecompressByteArray: compressed_data_size=45342 data_size=246249, decompressed_data_size=246249 diff=0
[21:29:51] - Digital signature verified
[21:29:51]
[21:29:51] Project: 5506 (Run 8, Clone 585, Gen 162)
[21:29:51]
[21:29:51] Assembly optimizations on if available.
[21:29:51] Entering M.D.
[21:29:57] Working on p5506_supervillin_e1
[21:29:58] Client config found, loading data.
[21:29:58] Starting GUI Server
[21:30:47] Completed 1%
[21:31:37] Completed 2%
[21:32:26] Completed 3%
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发表于 2008-10-20 09:26:56 | 显示全部楼层

回复 #218 zxy0714 的帖子

00:18:16] Run: GuardedRun completed.
[00:18:20] - Writing 1294880 bytes of core data to disk...
[00:18:20]   ... Done.
[00:18:20] - Shutting down core
[00:18:20]
[00:18:20] Folding@home Core Shutdown: FINISHED_UNIT
[00:18:23] CoreStatus = 64 (100)
[00:18:23] Sending work to server
[00:18:23] Project: 5506 (Run 6, Clone 867, Gen 55)
[00:18:23] - Read packet limit of 540015616... Set to 524286976.


[00:18:23] + Attempting to send results [October 20 00:18:23 UTC]
[00:18:46] + Results successfully sent
[00:18:46] Thank you for your contribution to Folding@Home.
[00:18:46] + Number of Units Completed: 266

[00:18:50] - Preparing to get new work unit...
[00:18:50] + Attempting to get work packet
[00:18:50] - Connecting to assignment server
[00:18:51] - Successful: assigned to (171.64.65.106).
[00:18:51] + News From Folding@Home: GPU folding beta
[00:18:51] Loaded queue successfully.
[00:18:52] + Could not connect to Work Server
[00:18:52] - Attempt #1  to get work failed, and no other work to do.
Waiting before retry.
[00:19:01] + Attempting to get work packet
[00:19:01] - Connecting to assignment server
[00:19:02] - Successful: assigned to (171.64.65.106).
[00:19:02] + News From Folding@Home: GPU folding beta
[00:19:02] Loaded queue successfully.
[00:19:03] + Could not connect to Work Server
[00:19:03] - Attempt #2  to get work failed, and no other work to do.
Waiting before retry.
[00:19:16] + Attempting to get work packet
[00:19:16] - Connecting to assignment server
[00:19:17] - Successful: assigned to (171.64.65.106).
[00:19:17] + News From Folding@Home: GPU folding beta
[00:19:17] Loaded queue successfully.
[00:19:18] + Could not connect to Work Server
[00:19:18] - Attempt #3  to get work failed, and no other work to do.
Waiting before retry.
[00:19:49] + Attempting to get work packet
[00:19:49] - Connecting to assignment server
[00:19:49] - Successful: assigned to (171.64.65.106).
[00:19:49] + News From Folding@Home: GPU folding beta
[00:19:50] Loaded queue successfully.
[00:19:50] + Could not connect to Work Server
[00:19:50] - Attempt #4  to get work failed, and no other work to do.
Waiting before retry.
[00:20:35] + Attempting to get work packet
[00:20:35] - Connecting to assignment server
[00:20:36] - Successful: assigned to (171.64.65.106).
[00:20:36] + News From Folding@Home: GPU folding beta
[00:20:36] Loaded queue successfully.
[00:20:37] + Could not connect to Work Server
[00:20:37] - Attempt #5  to get work failed, and no other work to do.
Waiting before retry.
[00:22:05] + Attempting to get work packet
[00:22:05] - Connecting to assignment server
[00:22:06] - Successful: assigned to (171.64.65.106).
[00:22:06] + News From Folding@Home: GPU folding beta
[00:22:06] Loaded queue successfully.
[00:22:07] + Could not connect to Work Server
[00:22:07] - Attempt #6  to get work failed, and no other work to do.
Waiting before retry.
[00:24:48] + Attempting to get work packet
[00:24:48] - Connecting to assignment server
[00:24:49] - Successful: assigned to (171.64.65.106).
[00:24:49] + News From Folding@Home: GPU folding beta
[00:24:49] Loaded queue successfully.
[00:24:50] + Could not connect to Work Server
[00:24:50] - Attempt #7  to get work failed, and no other work to do.
Waiting before retry.
[00:30:11] + Attempting to get work packet
[00:30:11] - Connecting to assignment server
[00:30:12] - Successful: assigned to (171.64.65.106).
[00:30:12] + News From Folding@Home: GPU folding beta
[00:30:12] Loaded queue successfully.
[00:30:13] + Could not connect to Work Server
[00:30:13] - Attempt #8  to get work failed, and no other work to do.
Waiting before retry.
[00:40:57] + Attempting to get work packet
[00:40:57] - Connecting to assignment server
[00:40:58] - Successful: assigned to (171.64.65.106).
[00:40:58] + News From Folding@Home: GPU folding beta
[00:40:58] Loaded queue successfully.
[00:41:00] + Could not connect to Work Server
[00:41:00] - Attempt #9  to get work failed, and no other work to do.
Waiting before retry.
[01:02:30] + Attempting to get work packet
[01:02:30] - Connecting to assignment server
[01:02:31] - Successful: assigned to (171.64.65.106).
[01:02:31] + News From Folding@Home: GPU folding beta
[01:02:31] Loaded queue successfully.
[01:02:32] + Could not connect to Work Server
[01:02:32] - Attempt #10  to get work failed, and no other work to do.
Waiting before retry.





again and again
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发表于 2008-10-21 11:22:58 | 显示全部楼层

回复 #219 zxy0714 的帖子

GPU客户端不断的尝试,已经累晕趴下了:

[00:01:18] Folding@home Core Shutdown: FINISHED_UNIT
[00:01:21] CoreStatus = 64 (100)
[00:01:21] Sending work to server
[00:01:21] Project: 5506 (Run 1, Clone 922, Gen 48)


[00:01:21] + Attempting to send results [October 21 00:01:21 UTC]
[00:01:44] + Results successfully sent
[00:01:44] Thank you for your contribution to Folding@Home.
[00:01:44] + Number of Units Completed: 281

[00:01:48] - Preparing to get new work unit...
[00:01:48] + Attempting to get work packet
[00:01:48] - Connecting to assignment server
[00:01:49] - Successful: assigned to (171.67.108.11).
[00:01:49] + News From Folding@Home: GPU folding beta
[00:01:49] Loaded queue successfully.
[00:01:50] + Could not connect to Work Server
[00:01:50] - Attempt #1  to get work failed, and no other work to do.
Waiting before retry.
[00:02:00] + Attempting to get work packet
[00:02:00] - Connecting to assignment server
[00:02:01] - Successful: assigned to (171.67.108.11).
[00:02:01] + News From Folding@Home: GPU folding beta
[00:02:01] Loaded queue successfully.
[00:02:02] + Could not connect to Work Server
[00:02:02] - Attempt #2  to get work failed, and no other work to do.
Waiting before retry.
[00:02:23] + Attempting to get work packet
[00:02:23] - Connecting to assignment server
[00:02:24] - Successful: assigned to (171.67.108.11).
[00:02:24] + News From Folding@Home: GPU folding beta
[00:02:24] Loaded queue successfully.
[00:02:25] + Could not connect to Work Server
[00:02:25] - Attempt #3  to get work failed, and no other work to do.
Waiting before retry.
[00:02:52] + Attempting to get work packet
[00:02:52] - Connecting to assignment server
[00:02:52] - Successful: assigned to (171.67.108.11).
[00:02:52] + News From Folding@Home: GPU folding beta
[00:02:53] Loaded queue successfully.
[00:02:54] + Could not connect to Work Server
[00:02:54] - Attempt #4  to get work failed, and no other work to do.
Waiting before retry.
[00:03:40] + Attempting to get work packet
[00:03:40] - Connecting to assignment server
[00:03:41] - Successful: assigned to (171.67.108.11).
[00:03:41] + News From Folding@Home: GPU folding beta
[00:03:41] Loaded queue successfully.
[00:03:42] + Could not connect to Work Server
[00:03:42] - Attempt #5  to get work failed, and no other work to do.
Waiting before retry.
[00:05:12] + Attempting to get work packet
[00:05:12] - Connecting to assignment server
[00:05:13] - Successful: assigned to (171.67.108.11).
[00:05:13] + News From Folding@Home: GPU folding beta
[00:05:13] Loaded queue successfully.
[00:05:14] + Could not connect to Work Server
[00:05:14] - Attempt #6  to get work failed, and no other work to do.
Waiting before retry.
[00:07:57] + Attempting to get work packet
[00:07:57] - Connecting to assignment server
[00:07:58] - Successful: assigned to (171.64.65.106).
[00:07:58] + News From Folding@Home: GPU folding beta
[00:07:58] Loaded queue successfully.
[00:07:59] + Could not connect to Work Server
[00:07:59] - Attempt #7  to get work failed, and no other work to do.
Waiting before retry.
[00:13:31] + Attempting to get work packet
[00:13:31] - Connecting to assignment server
[00:13:32] - Successful: assigned to (171.67.108.11).
[00:13:32] + News From Folding@Home: GPU folding beta
[00:13:32] Loaded queue successfully.
[00:13:33] + Could not connect to Work Server
[00:13:33] - Attempt #8  to get work failed, and no other work to do.
Waiting before retry.
[00:24:16] + Attempting to get work packet
[00:24:16] - Connecting to assignment server
[00:24:17] - Successful: assigned to (171.64.65.106).
[00:24:17] + News From Folding@Home: GPU folding beta
[00:24:17] Loaded queue successfully.
[00:24:18] + Could not connect to Work Server
[00:24:18] - Attempt #9  to get work failed, and no other work to do.
Waiting before retry.
[00:45:38] + Attempting to get work packet
[00:45:38] - Connecting to assignment server
[00:45:40] - Successful: assigned to (171.67.108.11).
[00:45:40] + News From Folding@Home: GPU folding beta
[00:45:40] Loaded queue successfully.
[00:45:41] + Could not connect to Work Server
[00:45:41] - Attempt #10  to get work failed, and no other work to do.
Waiting before retry.
[01:28:21] + Attempting to get work packet
[01:28:21] - Connecting to assignment server
[01:28:22] - Successful: assigned to (171.64.65.106).
[01:28:22] + News From Folding@Home: GPU folding beta
[01:28:22] Loaded queue successfully.
[01:28:23] + Could not connect to Work Server
[01:28:23] - Attempt #11  to get work failed, and no other work to do.
Waiting before retry.
[02:16:38] + Attempting to get work packet
[02:16:38] - Connecting to assignment server
[02:16:39] - Successful: assigned to (171.64.65.106).
[02:16:39] + News From Folding@Home: GPU folding beta
[02:16:39] Loaded queue successfully.
[02:16:40] + Could not connect to Work Server
[02:16:40] - Attempt #12  to get work failed, and no other work to do.
Waiting before retry.
[03:04:52] + Attempting to get work packet
[03:04:52] - Connecting to assignment server
[03:04:54] - Successful: assigned to (171.64.65.106).
[03:04:54] + News From Folding@Home: GPU folding beta
[03:04:54] Loaded queue successfully.
[03:04:55] + Could not connect to Work Server
[03:04:55] - Attempt #13  to get work failed, and no other work to do.
Waiting before retry.
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 楼主| 发表于 2008-10-21 13:24:15 | 显示全部楼层
October 20, 2008
PS3 client out of jobs
We're looking into issues with our PS3 client.  We have a short term fix in place, but are working to do more right now and hopefully will have more to say later today.
大意:
PS3断粮了,我们正在调查故障原因。

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 楼主| 发表于 2008-10-27 22:47:40 | 显示全部楼层
October 27, 2008
PS3 update
We're continue to work to keep the PS3 servers stoked with jobs.  For those who are having problems and are not running the latest FAH software (based on Life With Playstation or "LWP"), please upgrade.  We need to concentrate our servers on the latest clients and cannot guarantee work for older clients.
大意:
PS3用户请尽快升级您的客户端至LWP版,我们将不再支持老的版本。

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 楼主| 发表于 2008-11-1 15:07:15 | 显示全部楼层
October 30, 2008
Planned outage for 171.64.65.xx network, November 5 at 7am to 8:30am

This will involve brief (3-5 minute) network interruptions during the time period.  Most of FAH will not be involved, but the 171.64.65.XX network will see some downtime.
大意:
美国时间11月5日,问题网络断网。
译者注:难道是要进行传说中的切网?

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 楼主| 发表于 2008-11-8 14:17:15 | 显示全部楼层
November 07, 2008
Culprit found in NV core v 1.15 issues for certain hardware?
Engineers at NVIDIA (notably Scott LeGrand) have come up with a theory for the EUE's seen in core 1.15 (and a few others in the 1.15 to 1.18 range) on certain hardware. They found that this core had code optimizations that drove the GPU so hard that it would draw a lot more electricity (one sign of this was running hotter). In some boxes, this was too much electricity and this lead to numerical instabilities. When the same machine was given a beefier power supply, the problem went away.

We've been told that 8800's require 600W power supplies, but we're finding that even a little bigger (eg at least 650W) is important to leave some room for error. We are working to see if there is some way to detect this issue in software, but for now, if you're getting EUE's on the NV GPU client, this is something to consider.

By the way, this will be very important for us to consider future code optimizations. NV core v1.19 removed some optimizations to solve this problem, but there are many cards which would run fine w/this more optimized code. If we can find a way to detect whether the card can draw enough power, we may be able to choose different code paths to allow for greater optimization for cards which can handle it.

We're still looking into this. For now, if you're seeing issues with your card, please consider trying out a bigger power supply. We will continue to look to see if this is indeed the problem and what we can do to help the situation such that the code runs stably on all machines.
大意:
NVIDIA工程师发现EUE元凶

因为优化的代码提高了显卡的功耗(和发热量),导致某些显卡出现了EUE问题,这些实际上都是由于电源供电不足引起的(8800系列最高需要600W),当然热量的因素也不能忽略。

如果你遇到了EUE问题,那么我们推荐您使用1.19内核,因为它取消了大部分优化,减少了功耗(当然PPD也会大减)

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发表于 2008-11-8 22:37:45 | 显示全部楼层
感谢vmzy长期的翻译,因为有你,更多人才能更快捷方便的获取信息!
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